You may have seen the info: Nvidia launches DLSS 4.5 Ray Reconstruction in August 2026 , and this time it concerns all the RTX cards . Not just the 5000. All of them. From the RTX 2060 to the RTX 5090. So yes, said like that, one might think it's yet another marketing buzzword — except that no, it's a real change in the way your games display ray tracing.
The concept: instead of using a classic denoiser to clean up reflections and shadows in ray tracing — a trick that has existed since 2018 and has always been a shaky compromise between noise and blur — Nvidia replaces it with a neural network trained on supercomputer . The AI model guesses the missing details where the engine hasn't had time to cast enough rays. It sounds marketing, but in reality, it really changes what you see on the screen.
27 supported games at launch. Cyberpunk 2077, Alan Wake 2, Crimson Desert, DOOM: The Dark Ages, Indiana Jones... And it's free — an update via the Nvidia app. We explain how it works, what it changes concretely, and how to activate it.



