- 12 million copies in 12 hours. And then?
- 2What Steam players say: 91% positive, it's real
- 3The press is rather unanimous: it's good Subnautica
- 4The real issues: bugs, FPS, and unfinished content
- 5The context you need to know: the Krafton vs Unknown Worlds war
- 6Should I buy Subnautica 2 now or wait for the 1.0?
- 7FAQ
- 8The verdict: an early access that does the job
May 14, 2026. Subnautica 2 lands in early access on Steam and Xbox Series, and the counter is going crazy: 2 million copies sold in less than 12 hours , a peak of 651,000 simultaneous players, and over 97,000 Steam reviews already submitted. AAA blockbuster numbers for an underwater survival game sold for $29.99. Clearly, the anticipation was huge.
But a strong start doesn't necessarily mean the game is good. We all have in mind record launches that turned into fiascos a week later. So, does Subnautica 2 really live up to its promises, or is the hype doing all the work on its own? We've sifted through Steam reviews, tests from the French and international press, and player feedback on Reddit to give you an honest assessment.



